AI Insights · Timothy · October 2025
Top 5 First Person Games on iOS in the US: Q3 2025
Explore the performance of top First Person Games on iOS in the US during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the iOS platform in the United States saw notable performances from several leading first-person games. Here's a closer look at the top five games based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuations in weekly revenue, starting at around $4M and dipping to approximately $1.6M before closing the quarter at $2.6M. Weekly downloads began at 112K, decreasing to 75.5K, and then recovering slightly to 85.6K. Active users started at 2.3M, with a decline to 1.5M by the end of September.
Minecraft: Dream it, Build it! by Mojang maintained a stable revenue, peaking at $1M and ending the quarter close to $847K. Downloads began at 45.5K and decreased to about 29.5K. The active user base saw a drop from 3.1M to 2.8M, with a low point of 2.1M mid-quarter.
Hunting Sniper from SPARKS INFORMATION (SINGAPORE) PTE. LTD. showed varied revenue performance, starting at $330K, dipping to $223K, and ending at $323K. Downloads were initially at 42.7K, dropping to 31K by the quarter's end. Active users ranged from 237K to 196K.
Sea War: Raid by 江锋 聂 started with a revenue of $183K, experiencing peaks and troughs, closing at $196K. Downloads began at 7.9K, peaking at 12.3K, and then declining to 5.1K. Active users remained relatively steady, hovering around 286K.
Blackjack 21: Blackjackist from KamaGames saw relatively stable revenue, fluctuating between $157K and $215K. Downloads started at 13.9K, peaking at 30.4K, and settling at 11.7K. Active users increased from 39K to 100K by the end of the quarter.
These insights highlight the dynamic nature of the gaming industry on the iOS platform in the US. For more detailed analytics, visit Sensor Tower.